This tutorial explains how to pass structs to functions in Go using passing by value and passing by reference methods.
In this tutorial, we will learn how to pass structs to functions in Go by exploring two different methods: passing by value and passing by reference. These concepts are essential for controlling whether changes within a function affect the original data.
In the first method, we pass the struct by value. The function calcArea accepts a Circle instance as its parameter. Within the function, the area of the circle is computed using the radius field, but because the struct is passed by value, the changes remain local to the function and do not affect the original Circle instance.
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package mainimport "fmt"type Circle struct { x int y int radius float64 area float64}func calcArea(c Circle) { const PI float64 = 3.14 var area float64 area = PI * c.radius * c.radius // Note: c.area is not updated here because 'c' is a copy of the original struct.}func main() { c := Circle{x: 5, y: 5, radius: 5, area: 0} fmt.Printf("%+v \n", c) calcArea(c) // The original 'c' remains unchanged as calcArea received a copy. fmt.Printf("%+v \n", c)}
Passing by value means that modifications made inside the function do not alter the original struct. This is useful when you want to ensure the integrity of the initial data.
When you run this program, the struct’s values remain unchanged after calling calcArea.
To modify the original struct within a function, pass the struct by reference using a pointer. In the modified version of calcArea, the function accepts a pointer to a Circle and directly updates the area field by dereferencing that pointer.
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package mainimport "fmt"type Circle struct { x int y int radius float64 area float64}func calcArea(c *Circle) { const PI float64 = 3.14 var area float64 area = PI * c.radius * c.radius (*c).area = area}func main() { c := Circle{x: 5, y: 5, radius: 5, area: 0} fmt.Printf("%+v \n", c) // Passing the address of 'c' so that modifications affect the original variable. calcArea(&c) fmt.Printf("%+v \n", c)}
Passing by reference using pointers allows the function to alter the original data. This approach is ideal when you need to update the struct directly.
Upon execution, the output demonstrates that the area field has been correctly updated:
In this guide, we examined two methods for passing structs to functions in Go:
Method
Description
Use Case
Pass by Value
The struct is copied, and modifications do not affect the original.
When you need to preserve the initial data integrity.
Pass by Reference
The function receives a pointer, allowing direct modifications to the original.
When updating the struct directly is required.
Understanding the difference between these methods is crucial for managing data and memory efficiently in Go programming.That concludes our exploration of passing structs to functions in Go. In our next article, we will dive deeper into advanced topics related to struct operations and memory management in Go.For more detailed tutorials and Go programming tips, be sure to explore our Go Documentation.